Grinchmas! nominated for 2009 Best App Ever Awards

January 6th, 2010

Grinchmas! has been nominated in the “Best Just for Fun Kids App” category. We are honored.

Please click on the following link and vote for it. Click here to go to voting page. Thanks!


Interviews

December 18th, 2009

I recently had the opportunity to do interviews with two online sites. Below you will find direct links to both articles.

CasualGaming.biz – “Interview: Oceanhouse Media”

Appmodo – “Appmodo Interviews Oceanhouse Media, Inc., Creators of Dr. Seuss Apps”


“How the Grinch Stole Christmas!” e-book iPhone app

December 18th, 2009

Wow! Things have been busy, busy, busy. Time to catch up on new product announcements!

Grinch e-book

The Dr. Seuss classic “How the Grinch Stole Christmas,” one of the top selling children’s books of all time, is now available for your iPhone or iPod Touch.

The Grinch hates Who-ville’s holiday celebrations, and plans to steal all the presents to prevent Christmas from coming. But the Grinch soon discovers the true meaning of the holiday, changing his heart forever.

Learn more and watch the demo video here.

Early reviews of this app have been outstanding. Here is a small sampling…

CNET – Grinch dazzles on the iPhone

CNET – Selects it as their #2 in “Favorite iPhone Apps of 2009

And this “mommy blogger” loves it. Link.


Dr. Seuss iPhone apps

November 27th, 2009

We are finally able to announce that Oceanhouse Media is working with Dr. Seuss Enterprises to bring fun and exciting new apps to the iPhone and iPod Touch!! This is a deal that we’ve been working on for many, many months. We expect this multi-year relationship to yield many fantastic products.

Earlier this week, the first two apps went live in the App Store! Both are based on the Dr. Seuss classic “How the Grinch Stole Christmas.”

Icon57

Dr. Seuss Camera – The Grinch Edition, for the iPhone, allows users to create zany and whimsical “Grinchmas Cards” using the built-in camera.

Take pictures with Seuss characters or choose to become the Grinch, his faithful friend Max, or even little Cindy-Lou Who. Personalize cards with comical and colorful stamps, borders and classic Seussian text. Grinchmas Cards can be e-mailed to friends & family or saved to the Photo Library.

Icon57Grinchmas is a fun, casual game of skill and accuracy. Assume the role of The Grinch perched on Mt. Crumpit. Swipe the screen to throw either snowballs or presents down to Who-ville, depending on whether you feel “mean” or “merry.” Accuracy and speed determine your score. (Grinchmas was co-developed with our friends over at Limbic Software who currently have a massive success on their hands with Tower Madness, which was the #2 most downloaded free app on the entire app store just a few weeks ago.)

We’ll be announcing many other apps in the coming months, including an e-book for Grinch. Stay tuned!


“Staff Favorite” on the App Store

November 24th, 2009

Another app, 10 Secrets for Success and Inner Peace Cards by Dr. Wayne W. Dyer, has just been featured by Apple in the “Staff Favorites” section on the front page of the App Store. It is quickly climbing the charts. Thank you, once again, Apple! Link

Picture 2


“Healing with the Angels” – Now an iPhone app

November 24th, 2009

OCardHealAngels_DefaultWe are very pleased to announce that Apple has just approved our first oracle card app! “Healing with the Angels” by Doreen Virtue, Ph.D. is now available for the iPhone and iPod Touch. Link

The team has spent a lot of time ensuring that we got this app right. You can choose 1-card, 3-card, 5-card and even 12-card spreads. Once a reading has been revealed, it can be saved for later reference or emailed to friends.

To access the deeper meaning of each individual card, simply flip over and read through the card meaning on the back. All of the text is included in a scrolling window. There is no more need to refer to a separate booklet!

This app is fantastic for anyone who wants to be able to access Angel Readings anywhere, anytime!


Our first #1 on the App Store

November 6th, 2009

We’ve hit #1 for the first time on the App Store!!! The “Money, and the Law of Attraction” app is currently holding the #1 spot in the Finance category in the US and Canada. Amazing! Link

App Store ranking on Nov 6, 2009

App Store ranking on Nov 6, 2009


“What’s Hot” on the App Store

November 3rd, 2009

One of our best-selling apps, Money, and the Law of Attraction, has just been featured by Apple in the “What’s Hot” section on the front page of the App Store. It is quickly climbing the charts. Thank you Apple!

SCardMoneyLOA


The Journeyman Project

November 2nd, 2009

Adventure Classic Gaming has posted an in-depth interview, including myself, Tommy Yune and Roland Gustafsson, regarding work on The Journeyman Project right up to the recent Mac OS X update of The Journeyman Project 3: Legacy of Time.


Royalty accounting for iPhone app publishers

October 5th, 2009

People often ask what tools we are using to build Oceanhouse Media. One area of particular interest has to do with royalty accounting. When you deal with lots of contractors (as we do) you need a dedicated system in place to manage royalty payments. Simple royalty calculations can be done in Excel, but the problem gets exponentially more complicated every month. Apple delivers 7 statements a month (one per territory). Some statements are calculated in currencies other than US dollars. As you start to multiply the number of statements times the number of apps times the number of contributors you quickly get an Excel nightmare. A few months ago I did research into this topic. I thought it would be good to share my findings with other app developers.

The closest model that I could think of for app royalty accounting was the book industry model. Book publishers deal with hundreds of products written by a large number of authors. It seemed logical that a good book accounting package would work for apps as well. As I researched a half-dozen websites, I was encouraged that I’d have many products to choose from. However, as I started to test drive them (usually under a 30-day license) I found that many fell short of basic needs for app developers. Thankfully, there was one product that worked well. To my surprise, it was also one of the more reasonably priced packages.

Dashbook (by Financial Softworks) is a fairly new package that runs $249. It was originally designed for book and music publishers. Dashbook has the ability to track hundreds of products and plenty of authors (artists, programmers, etc). Royalties can be calculated as a flat rate percentage or on a sliding scale. Advances are handled properly as well (assuming that you may need to pay and track them). Dashbook imports Apple iTunes royalty statements without modification (this alone is a fantastic feature). At the end of each month, I simply pull down to “Pay all Authors” and the system lets me know exactly how much money is due to each individual. Put simply, Dashbook addresses all of my royalty accounting needs.

My issues with Dashbook are minor, but they are worth noting. First, the software runs only on Windows, so you’ll need to install Windows on your Mac. I use VMware Fusion 2 and Windows XP. Second, all of the terms/presets are designed with the book industry in mind. You’ll want to use SKUs instead of ISBN numbers. You’ll need to use the “Sales Commission” field to track “Wire Transfer Fees” if you want the fees proportionally subtracted from the statements. Engineers are listed as “Authors.” None of these are major problems. You can still pull all of the calculations that you need, it’s just that you need to twist your head around a few things and ignore many of the other features (inventory tracking of physical products, etc). Hopefully, with time, some of these things can be changed by the user, or perhaps a master setting will allow the user to be in “App Publisher Mode” instead of “Book Publisher Mode.”

To their credit, the developers have been very responsive to my requests for changes. They see the value of serving the app development industry and they appear willing to do what it takes to make Dashbook robust enough for app publishers. All in all, I do recommend Dashbook for anyone needing to track royalty payments based on iPhone app sales. If anyone else can recommend additional tools that would be worth looking into, please let me know.